 NGCDEV Ripper
 Version 0.2a
 Copyright Softdev, 2005
 http://softdev.ngcdev.com
 
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-=[ Explanation ]=-

Yes we know there are a lot of different ways to rip aka backup Game Cube
discs, but sadly they are all defective. What? You had no idea!?! Unless
your are a member of a release group and are using custom dumping devices
you have probably been using 'free' solutions such as Viper Rip Multi,
GCOS Ripper and/or the Qoob BIOS and sadly these all are based on TMB INC's 
IPL which indeed was the stepping stone to making this ripper a possibility.

This ripper will make one to one backups on your data so you will no longer
have to rip, rip and rerip before you get a stable ISO image. All those days
of using FSTFIX to rebuild curroupt images are over. 

Wait that is not all! Not only does this ripper rip perfectly, but it also is
the fastest solution around breaking it at an average of 1,800KB a second!

-=[ Features ]=-

 Backup Images from GameCube
 TruRead Technology - Perfect 1:1 Backups
 Fastest Speed Around (Simple Lightweight TCP Protocol)
 Detects Source DVD Image Name
 Displays Software Logo Onscreen
 100% Free!

-=[ Requirements ]=- 

 GameCube Broad Band Adapter (BBA)
 Web Browser

-=[ Usage ]=-

Run the DOL file and and go through the onscreen prompts. Once the server is
running type in 'http://192.168.1.32/backup.iso' and wait while it downloads.

If you need to change the IP addresses edit the INI file then run the included
EXE which will update the DOL.

NOTE - If you are unsure on how to get a DOL loaded on your hard/softmod
please refer to the Mod That Cube -FAQ- which is the most comprehensive
collection of guides for modding the Nintendo GameCube on the Internet!
You can locate this FAQ here - http://modthatcube.pxn-os.com

-=[ Special Thanks to ]=-

brakken		- a long suffering tester and all round good guy!
vimacs		- You got me into this - thanks!
raz		- Great gfx and web - and a cool tester!
roman		- For whatever reason, the thanks section was missing from
	          our release of GBAEmu+, probably our rush to get it out!		

Developed with devkitPPC_R12, libogc and lwIP. Great work guys!

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