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SDLQuake for libXenon (Quake Xbox 360 Homebrew Port)

Discussion in 'Libxenon Homebrew / Jtag & Reset Glitch Content' started by InsaneNutter, Oct 21, 2011.

  1. InsaneNutter

    InsaneNutter Resident Nutter Staff Member

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    Lantus released a port of SDL for LibXenon and a to show of the progress he also released a port of SDL-Quake. This is for libXenon-homebrew Xbox 360 consoles.

    Download SDL Quake for Xbox 360

    SDLQuake libXenon repository is located at: https://github.com/lantus/sdlquake-libxenon



    How to use:

    Extract and copy to the root of your USB drive:

    Currently the following features are implemented in SDL:
    • Graphics
    • Audio (some audio formats are probably still buggy)
    • Joysticks (all 4 are supported)
    • Threads (hasn’t really been tested)
     

    Attached Files:

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