This is my copypasta from another site: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I've been using EvoX's telnet features to poke around with memory with games. Have been making some progress with Crazy Taxi 3: High Roller. Haven't made a trainer yet, but have ran into some concerns: 1. I would like to have better control over value much more like Cheat Engine would have. 2. Too many games close out access to the Debugger (notably Fight Night Round 3 and THPS4) 3. A live memory edit would be nice 4. Working with floats does NOT have to be this hard. 5. CXBX is just a nightmare to work with. Does anyone have any solution to these problems? Does anyone care? We can dump the entire memory using scripts. That's a start, I just haven't started on it. Actually Putty isn't working for this job. An In conclusion, can anyone provide EvoX / RemoteX source code so we can work on the telnet feature? Big thanks to: mandragor for EvoX Trainers Telnet v1.1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A guy over at TX told me to try working with nexgen instead and implement Telnet / TSR myself. I want a little guidance, PLEASE.