Update: so I got ahead with updflash.bin (after XebuildGUI). XBOX360 NAND Flash wrote back with same Bad block number but completed. I do notice...
Thank you InsaneNutter!!
How does bad blocks automatically remapped? I mean do I need to do anything different/Extra? I have dump my flashdmp.bin and ready to run...
Could you please help? My Xbox is RGH1 Jasper 16megs using Freestyle 3. I wanted to update to kernel 16747. So I I used "simple 360 NAND...
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