Star Wars Battlefront III (3) Xbox 360 Build 70217 Leaked For Download

InsaneNutter

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Reddit / Twitter use ProtoFaggot has put a beta build up for download of Star Wars Battlefront III for the Xbox 360. A game very much wanted by the community, however ultimately canceled before release. (This is not the same as the 2015 release).

The build is 70217 which is quite playable, however at a low framerate.

This is not something we can host due to DMCA requests, however ProtoFaggot's origional Mega link is still online:

https://mega.nz/#!zQUj3LqL!4T4MRLn9YnU3fDE6wsvp6xGavNlrROFl0a2DFpDX_CE
5.57 GB (5,981,791,899 bytes)
SHA1: AF5EED4CDD2E57AC14AD71FD66CBA42368658956

xhueg-image8.png

Original info from Reddit: https://www.reddit.com/r/StarWarsBa...wars_battlefront_iii_build_70217_360_release/

EDIT 11 (Hopefully the last edit)

User /u/TheDarkSithLord is confirmed to be porting the 360 files to PC. Progress is very much going well.
https://www.reddit.com/r/StarWarsBa...ar_wars_battlefront_iii_pc_port_free_radical/
https://www.reddit.com/r/StarWarsBa...ar_wars_battlefront_iii_pc_port_free_radical/

To the users on xbox360iso; thanks for removing my name from the files and profiting off of em. I appreciate the honesty you guys have.

Do NOT aks me for the links from this point onward. I've told about 500 people because they asked for it and clearly didn't even bother searching google or asking other people.
Because other's have asked for legitimacy on linked accounts, the email you can use to contact me is DankSpaghettiO@gmail.com. The twitter handle @ProtoFaggot is also created by me. Hopefully this clears up any issues regarding this.

MD5 Checksum 4D00C73122B99F26FBAA4C1FCB9DFCD4
SHA1 Checksum AF5EED4CDD2E57AC14AD71FD66CBA42368658956


Because it seems people cant read, look for the links elsewhere, there is no password on the links, the links have decryption keys in them (Mega standard links) so if you're finding links without a decryption key then move on because there's plenty of other places it's been posted. There is no password on the RAR file. If there is, someone else has done so. If you want the torrent, the same applies. It's out there, you can find it.

The links were removed per request of Moderators, in order to have this post stay up.

The file is a 5.57GB RAR file on Mega. If it is not that size it is not the version I uploaded. If the RAR file doesn't look like this once opened then it has been reuploaded by someone else: http://i.imgur.com/I2XtgXb.png

Hi all, first and foremost I am not much of a Star Wars fan, but I do take interest in prototype games and this is no exception I want to apologize for my name, as it was the name given to me from 4chan to ensure they know who I am when I post this.

After a lot of work I managed to get my hands on Star Wars Battlefront III and wanted to share the infamous cancelled game that I'm sure many of you wanted to play. I know not everyone will get the chance to play this immediately, but over time I expect the modding community to be able to change that.

The game build works on Xbox 360 Development kits, XNA kits, Test kits, and any 360 that can use RGLoader (which makes it be treated like a Development kit) so if your 360 is modded you can get it working via RGLoader.

Some important notes -Xenia the 360 emulator will crash if you use it. It may work in the future but for now it does not. -Default.xex and bf_gold.xenon.xex act the same as far as I can tell but I'm likely wrong. -When booting you'll get a purple screen. It's cool just hit the Start button and wait a moment and you'll get to the title screen. -Expect poor framerate. -Expect bugs. -Expect crashes/freezing. -Expect anything I didn't list here.

Here's a screenshot of the build's titlescreen once loaded: http://puu.sh/mD5iw/7f5aae52fd.png

I have made both a Mega upload and a torrent for this build. I would prefer you use the Mega link unless you wish to use the torrent to seed. I will not be uploading the game to Mega again after it's been removed (if it will be), so once the link is down there use the torrent.

I hope you all have a nice time with this, some may be mad at me but the story behind this build is a disaster and not releasing it will cause more issues than anything else.
Sincerely - ProtoFaggot
 
So after lots of work, this is completely useless. I did get RGloader running on my Falcon JTAG console. It boots once. I mean literally once. I boot into RGloader and it works as long as I don't turn the 360 off. Once I reboot the console it fails to boot EVERY time. So to get it to boot again I have to do a hardware flash. I guess I'll just wait until someone patches a freeboot compatible version.
 
That's a shame to hear, I've not head time to try it yet, however from what people are saying it only works correctly on a Devkit. I did see people are working on improving it, and even porting it to the PC. Hopefully with that in mind they will be something more people can try in the near future.
 
To be perfectly clear, my main issue is with RGloader. It's not worth my time to flash a nand image, then have to manually write it again every time I reboot. I did try a few different builds, same issue.

Battlefront III DID launch, but as expected the framerate was abysmal. I didn't want to run it very long as the console was still apart without a proper airflow to keep it cool.
 
I played for around 30 mins, the frame rate is anywhere from 3fps to 15fps according to the on screen indicator. Its playable enough to explore the world a bit.

The game been quite fun in a finished state. The cut scenes appear to have music but no audio so it's interesting trying to work out what is going on. From reading the on screen objectives you do at least have some idea what your supposed to be doing. It does appear your invincible too, which is very handy considering the FPS.

From looking at Reddit various people are working on improving this / getting it working on PC, so hopefully it should soon be a lot more playable.

I found it really interesting to see how the game was so early in development, it's always fun to mess about with unfinished games.

Below are some screenshot i captured from the first mission:
 

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No, it doesn't even work on a normal Jtagged console either.

You need a Jtag / RGH running RGloader instead of Freeboot.
 
Wow, that looks really cool. What kind of playable modes does the beta have?

Really wish my 360 was JTAG'd.
 
You can play through the campaign, that's all I have really touched on so far. I don't think you can do much multilayer wise in it's current state.
 
Awesome! Even more bugged game than Goat Simulator! (this one can crash and reboot my rgloader machine even if i don't press anything after launching it) :P.
Something i discovered:
  • Multiplayer is playable (but it runs even worse than Perfect Dark in Rice's Daedalus video plugin)
  • There are almost no debug stuff (except fps counter and few boring test maps), which is interesting (look at Crackdown beta)
  • It overall runs worse than Perfect Dark in daedalus
  • MP UI is broken. Just press A, or your xbox can lock and reset itself
I will update this post, when i discover something interesting.
 

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