Watch the Xbox Reveal event here: Xbox, A New Generation Revealed - Xbox.com or on your Xbox 360. Download Xbox One Reveal Conference 720p HD MKV Video General: New Xbox console is called Xbox One Updated dashboard revealed Xbox One Specs: AMD 8 core CPU 500gb hard drive Blu-ray Drive 8gb Ram No backward compatibility Gigabit ethernet Xbox One Features: Media inter-connectivity: The Xbox One will allow instant access to movies, live TV, music, and Internet Explorer. Set-top box integration: Microsoft will introduce a feature that allows its next generation console take over a TV and set-top box in similar way to Google TV. The Xbox One will take a cable box signal and pass it through to the TV via HDMI, allowing Microsoft’s console to overlay a UI and feature on top of an existing TV channel. Voice control: The console will feature a voice control feature similar to Apple's Siri. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox. Controller: The controller maintains the overall design of the Xbox 360 controller. The directional pad has a more traditional design compared to previous Xbox controllers, and the battery compartment is slimmer. The triggers will have built-in rumble system called "Impulse Triggers". Kinect: The new Kinect will have 'wake with voice' for the Xbox console. It will have a 1080p camera compared to the VGA sensor on the original Kinect. The new motion controller would process 2 gigabits of data per second to accurately read its environment. Operating system: The device will run three operating systems: Xbox OS, an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game. The edition of Windows on the Xbox will however not be compatible with standard Windows apps, but Metro apps will be easily portable to the OS. Xbox Live: The Xbox Live is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."
I have a question. Both One and PS4 moved on to x86 architecture- that means no previous games will be backward compatible? Is it? I thought I could play RDR on next version of either console-specially the Xbox One.
ps4 will be via gaikai, on side note xbox one has a lot of useless crap endusers do not need not happy with windows 8 crap either ps4 for me
well after that seems microsoft has lost console war does not even seem tyo be focused on games more about live tv i seriously think ps4 has won
Some info about the stuff we now know: Media inter-connectivity: The Xbox One will allow instant access to movies, live TV, music, and Internet Explorer. Set-top box integration: Microsoft will introduce a feature that allows its next generation console take over a TV and set-top box in similar way to Google TV. The Xbox One will take a cable box signal and pass it through to the TV via HDMI, allowing Microsoft’s console to overlay a UI and feature on top of an existing TV channel. Voice control: The console will feature a voice control feature similar to Apple's Siri. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox. Controller: The controller maintains the overall design of the Xbox 360 controller. The directional pad has a more traditional design compared to previous Xbox controllers, and the battery compartment is slimmer. The triggers will have built-in rumble system called "Impulse Triggers". Kinect: The new Kinect will have 'wake with voice' for the Xbox console. It will have a 1080p camera compared to the VGA sensor on the original Kinect. The new motion controller would process 2 gigabits of data per second to accurately read its environment. Operating system: The device will run three operating systems: Xbox OS, an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game. The edition of Windows on the Xbox will however not be compatible with standard Windows apps, but Metro apps will be easily portable to the OS. Xbox Live: The Xbox Live is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."
Questions & answers from Xbox Wire Q: Does Xbox One require an “always on” Internet connection? A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection. Q: How do consumers benefit by being connected to the cloud? A: The cloud makes every experience better and more accessible. Because Xbox One is powered by the cloud: Your games have more power available to create new gameplay, persistent worlds, and deeper experiences. Your system and games can update automatically, so you shouldn’t have to wait for downloads or updates. Your games and entertainment are stored and saved in the cloud, so you can access them anytime, from any Xbox One.* Start a game, movie, or TV show on one console and finish exactly where you left off on another. You can play multiplayer games with your friends, stream movies or TV shows right away, and enjoy the community and social features of Xbox Live. Xbox One can recognize you, log you in and tailor your home screen just for you. You can discover what your friends are playing, watching and listening to if they choose to share. These are just a few examples of how customers benefit from our platform being connected to the Internet. It brings the future of TV and games to our consumers—and it’s designed for today and the decade ahead. * Subject to content geographical restrictions. Q: When will Xbox One launch and in what markets? A: Xbox One will launch in markets around the world later this year. We’ll have more to share later. Q: Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer? A: Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360. Q: Will Xbox One be backward compatible with my existing games? A: Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games—games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future. Q: Will Xbox One allow players to trade in, purchase and play pre-owned games? A: We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later. Q: Will my current Xbox Live Gold membership work with Xbox One or will I have to buy a new one? A: You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One. Q: Why require Kinect with every Xbox One? A: The all new Kinect is now an essential and integrated part of the platform. By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you. Q: Do I need to have a specific cable or satellite TV provider to watch live TV on Xbox? A: Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that’s television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US). The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available. Q: Xbox One is a more powerful product compared to Xbox 360, but does it also use more power? A: No. By providing multiple power states in Xbox One, we’ve balanced energy efficiency with functionality. We’ve taken a completely different approach to how Xbox One consumes power. It only uses the power it needs at that particular moment for the task at hand.
This video pretty much sums it all up. Spoiler [video=youtube;KbWgUO-Rqcw]https://www.youtube.com/watch?feature=player_detailpage&v=KbWgUO-Rqcw[/video]
If they decide to continue support for xbox 360 along with new One games- I have a fear that it will be a scenerio similar to early "PS2 PS3" situations. So hackers/modders/jtaggers will attack which one? I guess games by default will have 1080p output. Some things still unknown regarding hardware will be known eventually. I liked One. They took hell lot of time to make it cooler.
That wasn't really what I somewhat expected, but there's still hope during Japan Expo & E3. I wish XO as slimmer as it looks quite fatty as it is. XO & WU aren't looking to have bright futures ahead, PS4 seems to be the only one going for.
the hardware and features look impressive but I read somewhere and agree the box looks like an old vhs player lol I still think I'll wait a good while before buying one to see if it's hackable and to see how popular it is.... not to mention to let the price drop a bit
p.s wasn't there talk of releasing two versions at the same time ... the full version and a more basic gaming only version ??
They won't support backward-compatibility out of the box, but they may use add-ons to get it - like PS4's Gaikai and rumored $99 add-on for ONE.
Behind the scenes at Microsoft's testing lab: [video=youtube;6_nNWCdJKQw]https://www.youtube.com/watch?feature=player_embedded&v=6_nNWCdJKQw[/video]
(Not watched this yet as my lunch break is too short) Microsoft Responds: Xbox One's DRM, Always-Online, and Focus on TV: [video=youtube;Y508_rXPogQ]https://www.youtube.com/watch?feature=player_embedded&v=Y508_rXPogQ[/video]
Architect panel for Xbox One with Major Nelson XBOX - #XboxReveal Recap with Major Nelson exclusively on Twitch
I don't understand the decision to have the kinect required. I mean i have a pretty tiny room and can't use the kinect because of that, what will i have to do to use the box? Also the used disk fee is the reason i'm not gonna buy the system. I used to love the xbox and now i will go out of my way to tell people not to buy the next one, because it (IMO) is the biggest way of money you could ever spend. Better to spend $800 for a decent gaming computer then spend $400-$600 on something that is more about sucking money out of you than the games.
Most normal games will probably not use the Kinect, or if they do it will be for voice commands only (I hope). For Kinect only games like Kinect Sports the Kinect is great, however as it stands at the moment i think ive played on my Kinect twice in the last year, simply because i have to move the console to the living room to have room for it. Apparently with the new kinect 2.0 you can almost be sat in front of it and it will work, so it could be better for us who have little room for it. Either way the Kinect is probably the feature i care least about at the moment.
I think it's terrible how they're focusing on everything else first and gaming last. I don't need any of the other things they're forcing on everyone, I just wanna play games.