A selection of changes from BETA to FINAL battlefield 3

Discussion in 'News and Article Submission' started by seanpr92, Oct 1, 2011.

  1. seanpr92

    seanpr92 Godlike

    Oct 12, 2010
    Likes Received:
    Nottingham, United Kingdom
    The amounts of people flocking to our Open Beta is fantastic! We are happy to see so many players enjoy this Open Beta, and giving us their valuable feedback on the experience on the Battlelog forums.

    This blog post is the first in a series of posts that will outline some of the changes we are making in the final game thanks to your feedback and participation in the Open Beta.


    (Not a complete list – for up to date news, visit the News section in Battlelog)
    * Fixed occasional client crash when reviving.
    * Fixed killcam showing glitched area under map if your killer is dead.
    * Issue with spawning on dead squad mates fixed.
    * Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
    * Crosshairs for shotguns have been replaced with a new, thinner, art.
    * A subtle low health screen effect has been added.
    * Tweaked scores of Medals and Service Stars.
    * Tweaked the Rank progression.
    * Pushing prone on console will not play the animation twice.
    * Fixed loss of Squad Leader after EOR at some times.
    * Framerate stability fixes.
    * The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
    * Fixed issue with crosshair disappearing after round transition.
    * Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
    * Squad list now shows specializations chosen, VOIP activity and dead squad mates.
    * Non working options in squad menu fixed: "Private" flag and "Switch Teams".

    source Battlelog / Sign in to the Open Beta
  2. Skeven

    Skeven Elite Member

    Aug 4, 2008
    Likes Received:
    Even the bug fixes can't heal the gaping wound EA has created with it's Battlelog and Origin "features"
    Very dumb to have to leave the game to switch servers or do anything useful.
    Also, I'm beyond pissed that you have to join a server AND spawn to change any options for the game, and if you get killed while doing so you get to spawn again and be a sitting duck.

    BF3 will get, at most, $20 from me. Not going to waste my time with this "social" garbage. If I want to play I game, I don't want to have to run a digital distribution client, a web browser, AND the game client to do it.
    The most annoying scenario of this being that if either Origin or the Battlelog go down, you'll be unable to join any servers since the server list is on the Battlelog only.
  3. Dark Scyth

    Dark Scyth Moderator

    Mar 3, 2009
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    So far Bad Company 2 is far superior in my opinion, the only thing that might save it for me is the jets and even then it's pretty slim as i'm sure it'll feel too arcade-ish.

    Could cause more than the intended amount of damage? What...the...hell. I already have to put over 20 rounds to kill one enemy they don't need to make it even more weaker all around. Wish they had Hardcore on the Beta as playing it normally is always horrific.

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