Enable all alternate costumes in Super Street Fighter IV Arcade Edition for the PC One of the great things about Super Street Fighter IV Arcade Edition is how easily mod-able it is. Capcom seemed to take great care in how the game's files are layed out. As a side effect of this, it's also very very easy to switch between costumes for each charter. All that requires is some simple renaming and moving a few files. Capcom also included every single alternative costume with the initial install of Super Street Fighter IV Arcade Edition making it simple to enable all content that usually costs about $15 This guide will assume you understand how to rename and move files using explorer. Make sure to back up every file you change. Also, this has not been tested online. It should work, but it may also count as a hack and ban you from using the game online on windows live games or steam. So be warned it's possible and use at your own risk Step 1 - Gathering information The very first thing you need to do is determine where all the files are. You'll need the folder you originally installed Super Street Fighter IV Arcade Edition into. It's usually "c:\program files\Super Street Fighter IV". Make a note of where that base folder is. For the rest of this guide it will be refereed to as *base* .We will be using various sub folders of that base folder. Now the actual files are divided up by what character they are. Each character has it's own sub folder. Before we proceed with locations, you'll need to understand the PC game is based on the xbox version of super street fighter IV. On the xbox the arcade edition was DLC content. This DLC added 4 new characters: Oni, Evil Ryu, Yun, Yang. These 4 characters are in a different place an have a slightly different layout then the other characters Now for the list Super Street Fighter IV skins 1&2 are in the folder: *base*\resource\battle\chara skins 3&4 are in the folder: *base*\dlc\02_costume\battle\chara The sub folder each correspond to a specific character: ADN - Adon AGL - C. Viper BLK - Blanka BLR - Balrog (in america it's Vega) BOS - Seth BSN - M.Bison (in america it's Balrog) CDY - Cody CHB - Rufus CMY - Cammy CNL - ChunLi DAN - Dan DDL - Dudley DJY - Deejay DSM - Dhalsim FLN - FeiLong GEN - Gen GKI - Gouki (in America It's Akuma) GKN - Goukon GUL - Guile GUY - Guy HKN - Hakkan HND - E.Honda HWK - T.Hawk IBK - Ibuki JHA - Abel JRI - Juri KEN - Ken MKT - Makoto RIC - El Fuerte ROS - Rose RYU - Ryu SGT - Safat SKR - Sakura VEG - Vega (in america It's M. Bison) ZGF - Zangief Now for the super street fighter IV arcade edition DLC characters All skins are in the same folder - *base*\dlc\03_character\battle\chara GKX - Oni RYX - Evil Ryu YAN - Yan YUN - Yun Step 2 - What to move For the purposes of this guide I'll use Adon as an example. Going into the ADN folder (*base*\resource\battle\chara\ADN) you'll see a number of files. Each skin has two files. One is the color, the other one is the object that's being colored (aka costume). These files are numbered according to what skin slot they are. The very first skin slot (the default color and object) for Adon is named ADN_01_01.col.emb and ADN_01_01.obj.emm. "ADN" refers to the model, in this case Adon. The file with "col" in it is the color, the "obj" is the object. All alternative costumes are labeled the same way, only the first number is changed. For adon the first alternative color and object are named ADN_02_01.col.emb and ADN_02_01.obj.emm To enable the alternative costumes, you can simply rename the alternatve constume to match the original costumes. Rename ADN_02_01.col.emb and ADN_02_01.obj.emm to ADN_01_01.col.emb and ADN_01_01.obj.emm. Note that you can't have two files of the same name, so just rename the original costumes to something else Now start up super street fighter IV arcade edition and go into the training room. Select adon and make sure he is suing color 1. If all works correctly Adon should know be wearing the 2nd alternative costume To get costumes 3 and 4 simply copy the correct files to where skins 1 and 2 are located. now rename them to match the original costume like you did before. For Oni, Evil Ryu, Yun, and yang it's slightly different. they only have 3 costumes in total and all are in the same folder. Follow the same instructions for naming as before Note: Included as an attachment is the list of what folders belong to what characters.
Opps, mixing and matching files causes ssfIVae to crash. I deleted the step and the rest is still valid
not works To me this method not works, i choose the character and then when the game loading it crashes
ok figured out, you have to rename the example 'ADN_02.obj.emo' file too to 'ADN_01.obj.emo' Now works.
anyway it works online but online only you can see it, if your opponent don't modify the files he see the original models.