Xbox Music is a great alternative to other streaming providers like Spotify and Pandora in that it supports Radio Discovery with unlimited skipping, as well as a massive catalog of music to stream on demand. For many countries, the catalog in Xbox Music is double the size of Spotify, as well as being cheaper than an Spotify Premium account (with the option of further discounts if you pay a year upfront – in the United Kingdom for example its £89 for an Xbox Music Pass for a year, vs £120 for Spotify!). Sadly however, while there is native Applications for Windows, iPhone/iPad, Android, Windows Phone and Xbox, Microsoft as of yet haven’t yet made a version for Mac OSX. I’m hoping further down the line they will as they do want to compete with iTunes Streaming when it comes, as well as Spotify and other providers who do cater for the Mac crowd. However, following this Step by Step Guide you can turn the Web Version of Xbox Music into a fully Native App on Mac OSX, with an excellent look and feel (you won’t even realize it’s running as a Website!). Even though it’s a Website running inside the Native Mac App, the Web Version of Xbox Music is almost identical to the Windows 8 Application in terms of features and look and feel. In fact, it even has some major benefits: Upsides compared to Windows 8 App: * Can run in a Window allowing better multitasking * Search is a lot faster compared to the Windows 8 version * Playlist Management is a lot smother, including support for drag and drop which is a big win over the native Windows app. Downsides compared to Windows 8 App: * Missing Radio – Xbox Music website says this will be added before the end of the year * Inability to play local music files on your PC, but if your using a Mac its highly likely iTunes will be handling local files * No Offline Mode sadly, this is one feature that could never be added unless Microsoft produce it’s own native App for Mac down the line. The process to set this up is really easy, and only takes a few minutes. Step 1: Download FluidApp for Mac You can download FluidApp either directly from this Guide by clicking here or from the official Authors Website Fluidapp.com. Once Downloaded, unzip and Run Fluid.App Step 2: Setting up the Xbox Music App on Mac OSX As soon as the app open's, you will be presented with the below screen: Enter the URL as: http://music.xbox.com The Name as: Xbox Music You can set the location as somewhere different, but I’d recommend Applications to go with your other Apps The favourite icon allows you to change the icon which the Native app uses, I’m quite happy with the default Green one but if you wanted to you could set your own image here. Once done, click Create and you will get the below confirmation: And that’s all there is to it. You will find a nice Icon in your Applications area like so: I’d recommend pinning to your Dock, but that’s up to you. Fire it up, and enjoy your Native Xbox Music experience on Mac! Note: You may need to sign into your Microsoft Account on first load, but set it to remember you during login to skip this step on further application launches. Once you have done this, you can successfully delete the Fluid Application and zip file you downloaded as it’s no longer needed now your Native App is created.
I have a question about this . when I open the newly made Xbox Music it says that my browser is not quite ready for this site. It says I either need to update browser or flash. but everything is updated
I had this problem too, here's how I fixed it: - in the newly created app, click the "Xbox Music" in the main menu bar, then select User Agent > Internet Explorer 9.0 - reload, and follow the link to install Flash, you'll need the System Plug-in The first step might not actually be necessary, but hey it worked for me and isn't doing any harm.
The problem your likely experiencing is Flash isn't installed in your Safari browser (perhaps you use Chrome as your primary browser which has its own flash pre-installed). Your best bet is to login to music.xbox.com in your Safari browser and make sure its working correctly. This may involve installing Flash. Once its working, you can then go ahead and use the guide to make your Xbox Music Application. All the Fluid App does is uses the Safari engine to make a web application appear as native. Honestly, I wouldn't recommend doing the User Agent Change - Doing so might mean that the website feeds IE specific code to your 'Browser' window which it couldn't handle as its using the Safari engine to render it.
Thanks a million guys, I have been using my other computer more, but saying im doing upgrades I thought I would check up on here .
Please help me guys, im not sure if this form is still being checked but i seriously need help wth this. I followed the steps right, but when I click on the app on my dock it opens a web browser not a app that i made. I don't get it lol I just got my mac a couple days ago and have had a zune forever, thats why i was trying to do this so I could put all my new music on it. I even bought the full fluid software and it wont work no matter what I do. Please please help.
Try the latest version of Fluid that I have attached to my post. The version in the original post is quite old now.
Thank you but that on did the same thing. Is it suppose to open a web browser? The other page that comes up is a blank loading page.
The app that loads should be the Web Page in a native Mac Frame (to give the impression its an app when its just a Webpage). For it to work, you need to first open Safari and sign into Xbox Music, and make sure Flash is installed and working. Once you can use it fine on Safari, you can close then run this app and bingo