Rockstar Made L.A. Noire So Big, They Could Barely Fit It On One Disc (or Three)

Discussion in 'News and Article Submission' started by Rick, May 5, 2011.

  1. Rick

    Rick Moderator

    Joined:
    Jul 14, 2010
    Messages:
    2,854
    Likes Received:
    1,281
    Location:
    The Matrix
    The folks at Rockstar, never ones to skimp on the amount of content they put on a game disc, have made, in L.A. Noire, a game that spreads across three discs on the Xbox 360, the company confirmed to Kotaku. The forthcoming game about being a detective in 1947 Los Angeles fills a single-layer, 25 GB Blu-Ray disc on the PlayStation 3.
    In fact, the developers made so much game that it spilled over into downloadable content.


    L.A. Noire was always going to be a massive game, from the size and detail of the world to the length of the cases, and of course, the sheer amount of MotionScan data required for the faces of over 400 actors in-game," Jeronimo Barrera, one of the company's top people, told me. "To tell the story and make the game we wanted to make, we knew that it was going to take an entire single layer Blu-ray disc and three Xbox discs."

    The only down-side to a multi-disc game is that it could require a lot of disc-swapping. You don't want to play, say, the two-disc Mass Effect 2 and want to keep changing discs. Not to worry, Barrera said. "Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game."

    Good thing we won't need to swap discs that often!!! Looks like most of that space will be filled with date for mo-cap, well that means - lot's of details in it. Hope they will deliver it with this game, been craving for a good detective game for quite some time now [​IMG]

    The full story is on kotaku.
     
    delhanh likes this.

Share This Page