Sim city 3.0 patch incoming loads of fixes mostly traffic!

Discussion in 'News and Article Submission' started by seanpr92, May 7, 2013.

  1. seanpr92

    seanpr92 Godlike

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    SimCity Patch 3.0

    New: Added more Hotel models to increase hotel variety.
    - Traffic: Updated routing system to improve traffic. Routing system now understands more information about u-turns, required vehicle stops, and vehicle behavior on certain road types. This should make traffic smarter.
    - Traffic: Commercial and industrial buildings stagger their work shifts to start throughout commute hours instead of at the top of the hour. This should reduce traffic.
    - Traffic: Fixes one issue where a car won't move causing traffic to back up behind it.
    - Traffic: Vehicles can now make right turns on Red. This should improve some cases of traffic.
    - Traffic: Trading polish that will improve regional traffic when one city has a lot of jobs and its neighboring city has a lot of workers.
    - Air Pollution: Fixed more issues where cities that placed air polluting buildings received large amounts of air pollution from unknown sources.
    - Service Vehicles: Fix for disappearing service vehicles on cities that whose vehicles had disappeared before update 2.
    - School Buses: Fix for issue where school buses were getting stuck at neighbor's city or arcology.
    - Audio: Tuned audio on French Police Station.
    - Trading: Fixed issue where fire servers were not trading consistently between Brakeman's Folly and Twain in Whitewater Valley.
    - Trading: Sewage trading: Sewage will now take a more direct route to regional sewage plant instead of throughout the city.
    - Trading: Made gifting more reliable.
    - Ferry Terminal: Ferry Terminal can now send its sewage to the output pipe and treatment plant.
    - RCI Tuning: Fixed issue where sims going to a park via transit would sometimes lose their money or happiness on the way home.
    - RCI Tuning: Bulldozing abandoned or rubble buildings will now prevent new developments for 6-12 hours.
    - RCI Tuning: Less Happiness is taken from wealth 2 and 3 buildings when rent is due when no money is present.
    - RCI Tuning: Fix for issue some users experienced where buildings would stay abandoned because moving trucks would not be able to move in.
    - Trees: Trees now last longer, but also do not eliminate as much ground pollution.
    - Radiation: Radiation causes less ground pollution than previously.
    - Transit: Changed thought bubble suggestion to add more trains to deal with crowded passenger trains to suggest that you add more train stations.
    - Transit: Improvements to lights to make rail look better at night.
    - Transit: Streetcar stops can now be placed directly on standalone streetcar tracks, and passengers can walk along the tracks to them.
    - Transit: Tuned the chance buses or streetcars will go to high-traffic stops first as a minor traffic improvement.
    - Roads: University pedestrian paths can now cross streets.
    - Manufacturing Trucks: Fixed issue some users experienced where manufacturing trucks left the city and were lost permanently.
    - Delivery Trucks: Fixed issue where some users would experience a loss of resources is their delivery trucks returned to garages without proper storage.
    - Sports Parks: Tuned the amount of skateboarders and neighborhood athletes at the sports parks.
    - Data Layers: Zones are now visible in heavy data layers.
    - Edit Mode: Added more valid snap points in edit mode. This improvement is most noticeable on Parks.
    - Buildings: Addressed some cases where buildings would stack on one another.
     
    Michael_T likes this.
  2. InsaneNutter

    InsaneNutter Resident Nutter Staff Member

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    Sounds like some good improvements and fix's, not really noticed any bugs myself yet. Gradually building up my first city so once i get to grips with it all i might notice a few things!
     
  3. xzKinGzxBuRnzx

    xzKinGzxBuRnzx The Feature Man

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    My City is completely dead. When trying to load it I receive "Unable to load city at this time, please try again later" or such... Its a MAJOR bug that clearly still hasn't been addressed. I'm not the only one either. ;(

    I've lost all interest in playing this game already.
     
  4. seanpr92

    seanpr92 Godlike

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    Ive had the other one the doomsday glitch lol unable to progress city. It's a ok game but I only play for a few hours in a week
     
  5. InsaneNutter

    InsaneNutter Resident Nutter Staff Member

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    That sucks :( your city is still there and active too, i get thieves from your city going to mine, I can even go and visit your city too!

    I purchased the game against my better judgement, just hope they sort your game out. I guess its something I can look forward to at some point.
     

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