Nimrod
Vibe Coder
- Joined
- Jun 1, 2007
- Messages
- 1,497
For those who are playing in our Pre-release 1.8 Demo Server:- (Hint, find a pre-release 1.8 client and Skype an Admin/Mod/Oldie - most of us are already in it.)
Please provide feedback, experience and ideas regarding the Survival Mode in this thread. Ideas include things you like, things you want blocked and so fourth, once the Final Survival World joins the Digiex Server.
My personal Feedback:-
The Creeper issue needs to be looked into, I wanted full monster damage, but the issues of Creepers do exist. While I and others are careful around Creepers, keeping away from buildings when there around and using bow and arrows to take them out safely from a distance, the problem is some people arent as bright. We experienced first hand on the demo server, all you need is one idiot to run around a village at night time, and someones house totally unrelated to that person could get blown up (and did on the demo server).
The problem is, this leaves the world open to the possibility of abusing creepers to cause grief (ie standing idle next to someones building so it gets blown up). For this reason, Im questioning that perhaps as much as we like creepers, and should keep the player damage on, perhaps its best we block there damage to protect innocent peoples homes from grief.
Another thing I enjoyed the most, was actually having a day to night cycle. I think without a doubt when Survival World comes to the Digiex Main Server, we should disable timevote entirely for this world, and make people actually worry about the time cycle. People can always use beds, or hide indoors during the night.
In terms of buildings, Id also like to keep the Survival World mostly for Survival, and not for Epic buildings. For that reason I'd like to suggest people are told to keep building normal in this world, we don't need a world being ruined by constant 1x1 dirt towers, or other ugly structures. So for this reason, Id suggest anything coming over in Migration Plan be only to City world or Creative, and not to Survival, giving this world a fresh start.
Also it might be worth making a buffer zone, so say people can only building from the spawn, to say 1000 blocks out only, then anything further than that is protected Wilderness with no build permission, that way when buildings get out of control, people can be sure to have undisturbed landscape - Whats peoples feedback on this?
Please provide feedback, experience and ideas regarding the Survival Mode in this thread. Ideas include things you like, things you want blocked and so fourth, once the Final Survival World joins the Digiex Server.
My personal Feedback:-
The Creeper issue needs to be looked into, I wanted full monster damage, but the issues of Creepers do exist. While I and others are careful around Creepers, keeping away from buildings when there around and using bow and arrows to take them out safely from a distance, the problem is some people arent as bright. We experienced first hand on the demo server, all you need is one idiot to run around a village at night time, and someones house totally unrelated to that person could get blown up (and did on the demo server).
The problem is, this leaves the world open to the possibility of abusing creepers to cause grief (ie standing idle next to someones building so it gets blown up). For this reason, Im questioning that perhaps as much as we like creepers, and should keep the player damage on, perhaps its best we block there damage to protect innocent peoples homes from grief.
Another thing I enjoyed the most, was actually having a day to night cycle. I think without a doubt when Survival World comes to the Digiex Main Server, we should disable timevote entirely for this world, and make people actually worry about the time cycle. People can always use beds, or hide indoors during the night.
In terms of buildings, Id also like to keep the Survival World mostly for Survival, and not for Epic buildings. For that reason I'd like to suggest people are told to keep building normal in this world, we don't need a world being ruined by constant 1x1 dirt towers, or other ugly structures. So for this reason, Id suggest anything coming over in Migration Plan be only to City world or Creative, and not to Survival, giving this world a fresh start.
Also it might be worth making a buffer zone, so say people can only building from the spawn, to say 1000 blocks out only, then anything further than that is protected Wilderness with no build permission, that way when buildings get out of control, people can be sure to have undisturbed landscape - Whats peoples feedback on this?
I do also agree with creepers causing damage to players but not blocks im sure most of us have found it annoying rebuilding what the creepers have destroyed. I also found that when massive amounts of xp is drop it lags the whole area, because we lost two villages in the demo survival world so we went creative mode.