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Console Texture Editor (BETA)

RGHdemon

Active Member
Joined
Mar 6, 2019
Messages
37
Location
MILE HIGH CITY
This tool is an advanced texture dictionary editor, with support for all RAGE-based games: GTA IV, EFLC, GTA V, MC:LA, RDR, MP3.
It will allow you to view and change xtd, *.xhm, *.ctd, *.chm, *.xshp, *.cshp (+ unpacked: *.sys/*.gfx) from Xbox 360 and Playstation 3. Used with my other post Liberty V you can view and change items with in the .rpf As an example i am uploading some textures i made and changed for GTA V. Enjoy. P.S MAKE SURE YOU PAY ATTENTION TO THE TEXTURE FORMAT FROM EVERYTHING YOU EDIT AS IT MUST BE THE SAME.


IF YOU HAVE QUESTIONS REGUARDING USING THE TOOL I WILL BE GLAD TO HELP
JUST DM ME HERE.

~RGH DEMON~




GTA V Console Texture Editor.png
GTA V Console Texture Editor 2.png
 

Attachments

Yes, you need to be able to run unsigned code (Jtag / RGH) to mod games like this.
 
Yes, you need to be able to run unsigned code (Jtag / RGH) to mod games like this.
i have an xbox 360 e with 500gb and i havent jtag rgh NOTE:on xbox 360 e 2013 with 500gb its impossible to do the rgh the only option is jtag
 
This tool is an advanced texture dictionary editor, with support for all RAGE-based games: GTA IV, EFLC, GTA V, MC:LA, RDR, MP3.
It will allow you to view and change xtd, *.xhm, *.ctd, *.chm, *.xshp, *.cshp (+ unpacked: *.sys/*.gfx) from Xbox 360 and Playstation 3. Used with my other post Liberty V you can view and change items with in the .rpf As an example i am uploading some textures i made and changed for GTA V. Enjoy. P.S MAKE SURE YOU PAY ATTENTION TO THE TEXTURE FORMAT FROM EVERYTHING YOU EDIT AS IT MUST BE THE SAME.


IF YOU HAVE QUESTIONS REGUARDING USING THE TOOL I WILL BE GLAD TO HELP
JUST DM ME HERE.

~RGH DEMON~




View attachment 17741 View attachment 17740
Hey, is this tool still being worked on? If so, will texture resizing be added? I want to decrease the size of some textures. Also, what about giving the ability to add or remove mipmaps to certain textures, such as the fences? One final thing is the ability to edit the texture formats of the .ctd archives. For example, many of the normal maps on the console versions of GTA IV are DXT5, while on PC, they're DXT 1, which could help optimise the console version with minor image impact. Also, is there a way to modify the textures embedded in .cdr files? Thanks for your time, and sorry for the barrage of questions.
 

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