Nimrod
Vibe Coder
- Joined
- Jun 1, 2007
- Messages
- 1,496
Yabause Community Edition PUBLIC A1.0 is an Sega Saturn Emulator for the Original Xbox
Download Yabause Community Edition PUBLIC A1.0 Sega Saturn Emulator for Xbox Original
Download Yabause Community Edition PUBLIC A1.0 Sega Saturn Emulator for Xbox Original
Yabause Community Edition PUBLIC A1.0
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This is the XBOX port of Yabause (http://yabause.org), an Open Source Sega Saturn emulator, to the XBOX.
Features
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It emulates Sega Saturn games, what else did you expect :-P
Important Notes
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- This version is NOT officially supported by the Yabause developers
- Overall emulation speed is pretty mediocre for 2D games, don't even bother playing 3D titles
- Bugs like lockups, sound stuttering and very low framerates are likely to happen
- Please don't ask me for games or roms, google is your friend
- Yabause Community Edition is a proof-of-concept, people said it would not be possible at all, they were wrong
- Open Source means that you will also find the full emulator source code within this archive
- Unfortunately i haven't had the time to implement a proper ingame menu, so you will have to use the launcher to change settings
- Some of you may notice the new design of the launcher, this a WIP version built from scratch, feel free to test it
- Under no circumstances you should compile the source, include it in your project and give credit to yourself!
- Check the EmuXtras forum to get support and updates
- Keep in mind that this is still an ALPHA version, you should be happy if it works for you
Emulator settings
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There are 6 options that allow you to disable various background layers, which
compose the final output on your screen. As a general advice you should hide as many
!unused! layers as possible to improve speed. Also, if you're experiencing
graphical artifacts like having only 1 bright screen (e.g. Bomberman Wars),
you should just try to find and hide the according layer (e.g. Rotation Scroll).
Be careful though, if you happen to get a black background or missing graphics,
you should revert your last change.
Bugs
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Too many to count!
If you find any, fix 'em, source code is included
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ported by freakdave


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