Nimrod
Vibe Coder
- Joined
- Jun 1, 2007
- Messages
- 1,490
This is more a thinking point than any actual news, nothing is planned at the moment.
Lets take a look at what "Microsoft" wanted from Games for Windows Live:
Unified Platform
One Gamertag across every game
Messaging and invites cross-game
Friends list
Acheivements
Lets see where it has got to... yes it has achieved its goal but in its current state is extremely buggy and unused. How many people paid £5/$5 a month for that? Not one person I know, besides Xbox gamers who pay for Xbox Live for their Xbox 360.
Now lets take a look at Valve's steam.
Remember that when Valve were looking to create steam, they approached many companies including Microsoft who laughed off the idea as impossible and not worth the investiment
Unified Platform
One Gamertag across every game
Messaging and invites cross-game
Friends list
Acheivements
+ FREE
+ Purchase Games on the Service
+ Out of game client (aka can log in without loading a Game)
It seems to me, that Steam is now exactly the service Microsoft is trying to make Games for Windows Live, but so much more advanced. When Steam first came out we all ignored it, called it a DRM machine, but now how many of us honestly use it? The majority of us.
Microsofts attempt at a PC gaming service has failed, even though they put cross-platform features into it.. The big question that I keep thinking is how long until Microsoft buy Valve or at least purchase into Steam? Steam is what people hoped for from Games for Windows Live but instead got a buggy, originally paid for service with such little support.
I know Games for Windows Live has become free all of a sudden, but that was a last ditch attempt after they realised no PC gamer would pay to play online... and even then they haven't updated the GUI or features of the client to reflect its now free...
Whats your views on the matter? Do you think Microsoft will attempt to buy into Steam and convert it into Games for Windows Live? Do you prefer Steam?
Lets take a look at what "Microsoft" wanted from Games for Windows Live:
Unified Platform
One Gamertag across every game
Messaging and invites cross-game
Friends list
Acheivements
Lets see where it has got to... yes it has achieved its goal but in its current state is extremely buggy and unused. How many people paid £5/$5 a month for that? Not one person I know, besides Xbox gamers who pay for Xbox Live for their Xbox 360.
Now lets take a look at Valve's steam.
Remember that when Valve were looking to create steam, they approached many companies including Microsoft who laughed off the idea as impossible and not worth the investiment
Unified Platform
One Gamertag across every game
Messaging and invites cross-game
Friends list
Acheivements
+ FREE
+ Purchase Games on the Service
+ Out of game client (aka can log in without loading a Game)
It seems to me, that Steam is now exactly the service Microsoft is trying to make Games for Windows Live, but so much more advanced. When Steam first came out we all ignored it, called it a DRM machine, but now how many of us honestly use it? The majority of us.
Microsofts attempt at a PC gaming service has failed, even though they put cross-platform features into it.. The big question that I keep thinking is how long until Microsoft buy Valve or at least purchase into Steam? Steam is what people hoped for from Games for Windows Live but instead got a buggy, originally paid for service with such little support.
I know Games for Windows Live has become free all of a sudden, but that was a last ditch attempt after they realised no PC gamer would pay to play online... and even then they haven't updated the GUI or features of the client to reflect its now free...
Whats your views on the matter? Do you think Microsoft will attempt to buy into Steam and convert it into Games for Windows Live? Do you prefer Steam?
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