thegamer1185
New Member
- Joined
- Dec 12, 2025
- Messages
- 4
I've had this modded Xbox 360 for years. It has 2 wires coming out of the top, for a "side car"??? So I am assuming it's a devkit mod.
When I power on, the 360 goes to a "Xbox 360 Development Kit" menu. The information given to me that is console related is FLASH: 16197.0 XDK: 21250.2 . I have NEVER altered or opened anything from this menu other than the default.xex that takes me to my external HD with my games.
I access XeXMenu 1.2 from the Xbox 360 dash. I put the DLC into Hdd1:\Content\lots of zeros\GameIDfolder\00000002\Then I paste my DLC here. I use XM360 to make sure the DLC is unlocked, and it is. I restart the 360, boot the game through the Xbox 360 devkit launcher. Default.xex takes me to my external HD, it's a simple game menu list, select the game. I do have to patch the games creating a default.xex.original file, but I have to use the default.xex file to launch the game. Moving along. The game gives me a error saying something to this effect "Cannot access DLC, remove and redownload/install files. These are the files." So the game recognizes that the files are there, but they don't work. Side note, the game has always played properly before/during/after I've messed with the DLC content. I've downloaded the DLC several times from several different sites, same result.
Now for the real problem, I think? DashLaunch does not open properly. I have tried several versions. They are not supported by my Kernel is the message I get. I am able to navigate the program, but I am unable to enable/disable all of the paths/behavior files that every single DashLaunch tutorial shows me to do, haha. Turns out, so I have read, that DashLaunch isn't compatible with a Devkit mod....yay!!!! So, how do I work around this on a Devkit mod if DashLaunch won't open? DashLaunch gives this console information if it helps.
Board: Jasper
Flash: Unknown
Type: Glitch
Kernel 2.0.16197.32768
I am savvy enough to be dangerous, and know how to change file text if I need too. Any help is appreciated. Thanks!
When I power on, the 360 goes to a "Xbox 360 Development Kit" menu. The information given to me that is console related is FLASH: 16197.0 XDK: 21250.2 . I have NEVER altered or opened anything from this menu other than the default.xex that takes me to my external HD with my games.
I access XeXMenu 1.2 from the Xbox 360 dash. I put the DLC into Hdd1:\Content\lots of zeros\GameIDfolder\00000002\Then I paste my DLC here. I use XM360 to make sure the DLC is unlocked, and it is. I restart the 360, boot the game through the Xbox 360 devkit launcher. Default.xex takes me to my external HD, it's a simple game menu list, select the game. I do have to patch the games creating a default.xex.original file, but I have to use the default.xex file to launch the game. Moving along. The game gives me a error saying something to this effect "Cannot access DLC, remove and redownload/install files. These are the files." So the game recognizes that the files are there, but they don't work. Side note, the game has always played properly before/during/after I've messed with the DLC content. I've downloaded the DLC several times from several different sites, same result.
Now for the real problem, I think? DashLaunch does not open properly. I have tried several versions. They are not supported by my Kernel is the message I get. I am able to navigate the program, but I am unable to enable/disable all of the paths/behavior files that every single DashLaunch tutorial shows me to do, haha. Turns out, so I have read, that DashLaunch isn't compatible with a Devkit mod....yay!!!! So, how do I work around this on a Devkit mod if DashLaunch won't open? DashLaunch gives this console information if it helps.
Board: Jasper
Flash: Unknown
Type: Glitch
Kernel 2.0.16197.32768
I am savvy enough to be dangerous, and know how to change file text if I need too. Any help is appreciated. Thanks!