Lantus released a port of SDL for LibXenon and a to show of the progress he also released a port of SDL-Quake. This is for libXenon-homebrew Xbox 360 consoles.
Download SDL Quake for Xbox 360
SDLQuake libXenon repository is located at: https://github.com/lantus/sdlquake-libxenon
How to use:
Extract and copy to the root of your USB drive:
Currently the following features are implemented in SDL:
Download SDL Quake for Xbox 360
SDLQuake libXenon repository is located at: https://github.com/lantus/sdlquake-libxenon
How to use:
Extract and copy to the root of your USB drive:
Currently the following features are implemented in SDL:
- Graphics
- Audio (some audio formats are probably still buggy)
- Joysticks (all 4 are supported)
- Threads (hasn’t really been tested)