Wow, this is amazing! This site is still operational! A big thank you to all who helped to store the DLC, patches and updates for the games here. I haven't been back here in years..... crazy.
I came across this which made me think of you guys and I wanted to share it with you all in case anyone else wants to know what is in the update for Unreal Championship.
http://www.gamezone.com/originals/unreal-championship-update
http://www.gamezone.com/originals/unreal-championship-update
The fans called and Unreal has answered.
Utilizing the technical prowess of the Xbox video game system from Microsoft and Xbox Live!, Digital Extremes, the developers of Unreal Championship in conjunction with Epic Games and Atari have completed the auto-update for the game. It will be available for download through Xbox Live! tomorrow, May 22.
This auto-update addresses current exploits with the Translocator, the T.A.G. rifle, the Link gun, auto-aim and team balancing issues, as well as a number of performance enhancements and an improved stats system. The full list of improvements can be found at the official Unreal Championship forum, on the Atari Web site at
www.atari.com.
How does the auto-update work? The auto-update is a mandatory download and takes place as soon as a player enters Xbox Live! to compete in Unreal Championship online. The system automatically detects that the game needs to be updated and installs the software onto the Xbox hard drive.
The patch fixed the following items.
- 1) The T.A.G. Rifle exploit.
- 2) The Rocket Launcher exploit.
- 3) All known map exploits.
- 5) The novice bot, stats exploit.
- 6) The message: "No AA" now denotes a server that has auto-aim disabled.
- 7) The ‘ghost-flag’ exploit, in CTF matches.
- 8) Joining full servers: UC now checks if there is room in the game... before loading the map.
- 9) Resolved an occasional crash when joining a friend's match.
- 10) Resolved issues with Max Players & Private Slots.
- 11) Players will now receive 1-point of damage when impeding lifts.
- 12) The translocator disc will return to the gun, if it impedes a lift.
- 13) Players can no longer utilize the translocator, to pass through world geometry.
- 14) Anti-aliasing is now disabled by default. To enable it, depress both thumbsticks simultaneously during the initial UC intro video sequence.
- 15) Team-balancing fixed. The message "Teams Unbalanced", will show up briefly during an existing match, if the teams become unbalanced.